On this page, we list the buffs, debuffs and useful abilities that a
Blood Death Knight brings to a raid in World of Warcraft MoP 5.4. We
also list equivalent buffs and debuffs that other classes provide.
The other pages of our Blood Death Knight guide can be accessed
from the table of contents on the right.
| Horn of Winter
||Increases the Attack Power of all party and raid members by 10% — does not stack with
Trueshot Aura and Battle Shout
| Scarlet Fever
||-10% Physical Damage dealt — does not stack with
Thrash/ Thrash, Demoralizing Roar,
Demoralizing Screech, Keg Smash,
Crusader Strike, Hammer of the Righteous, Earth Shock,
Curse of Enfeeblement, and Thunder Clap
| Necrotic Strike
||-50% Casting Speed — does not stack with
Lava Breath, Spore Cloud,
Slow, Mind-numbing Poison, and
Curse of Enfeeblement
| Mind Freeze
||Single target interrupt
||Single target ranged interrupt and silence.
| Raise Ally
| Death Grip
||Moves it to the Death Knight's location, also interrupting spellcasting.
Does not work against raid bosses. Also acts as a taunt.
| Chains of Ice
||Single target slow