Dark Intent |
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Curse of Enfeeblement |
- -10% Physical Damage dealt — does not stack with Scarlet Fever, Thrash/ Thrash, Demoralizing Roar, Demoralizing Screech, Keg Smash, Crusader Strike, Hammer of the Righteous, Earth Shock, and Thunder Clap
- -50% Casting Speed — does not stack with Necrotic Strike, Lava Breath, Spore Cloud, Slow, and Mind-numbing Poison
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Curse of the Elements |
+5% Spell Damage taken — does not stack with Fire Breath, Lightning Breath, and Master Poisoner |
Create Soulwell |
Conjures Healthstones. Healthstones heal players for 20% of their basehealth. Players are limited to having one Healthstone in their inventory, butthe Soulwell lasts for 2 minutes or 25 charges, meaning that if a player has already usedtheir healthstone during the first part of the fight, they might be able to take a new one. |
Ritual of Summoning |
Creates a Summoning Portal, allowing raid or party members to be summonedto any location (only works outside of combat). |
Soulstone |
- Conjures a Soulstone.
- when used on a live raid member, the Soulstone allows them to resurrect themselves after dying (including during combat)
- when used on a dead raid member, the Soulstone acts as a combat resurrection.
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Removes a beneficial magic effect from an enemy |
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Steals a beneficial magic effect from an enemy |
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Removes a harmful magic effect from a friendly target |
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Removes a harmful magic effect from up to 3 players within 15 yards of the target |
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Interrupt on a 24-second cooldown |
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Interrupt on a 24-second cooldown |
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Single-target taunt |
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Disarms the target |
Enslave Demon |
Mind-controls a demon |
Banish |
30-second incapacitate, only works on Demons and Elementals |
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30-second incapacitate, only works on Humanoids |
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30-second Incapacitate, only works against Humanoids, Beasts, Dragonkin, Giants, Mechanical and Undead targets |
Fear |
Single target fear, broken by damage |
Howl of Terror |
Multiple target gear, broken by damage |
Demonic Gateway |
Creates a gateway between the caster's location and another location within 20 to 70 yards. The gateway initially has 0 charges and will generate a new charge every 15 seconds, up to a maximum of 5 charges. A charge is consumed every time someone steps in the gateway (on either end). Stepping through the gateway, on either end, will transport you to the other end. It will also apply a buff to you, which prevents you from using the gateway for the next 60 seconds. |
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Summons a Demonic Circle to which the Warlock can teleport at will. |
Soulshatter |
Reduces threat by 90% |
Twilight Ward |
Absorbs a small amount of Shadow or Holy damage |
Unending Resolve |
Reduces all damage taken by 40% for 8 seconds and prevents spells from being interrupted |