Utolsó módosítás programmer, ekkor: 2015.03.21.
On this page, we list your Enhancement Shaman coreabilities and how they should be used together (rotation) in World of WarcraftMoP 5.4. We also explain whento use your various cooldowns. Then, we go deeper and present all the subtletiesthat you will need to know if you want to excel at playing an EnhancementShaman.
The other pages of our Enhancement Shaman guide can be accessedfrom the table of contents on the right.
1. Single Target Rotation↑top
The rotation of an Enhancement Shaman revolves around the following priority list.
If you chose Elemental Blast as your Tier 6 talent, then using it on cooldownbecomes your highest priority.
2. Multiple Target Rotation↑top
3. Shield and Weapon Imbues↑top
4. Cooldown Usage↑top
As an Enhancement Shaman, you have 6 main cooldowns:
Your elementals and your wolves benefit fromyour Attack Power, so it is beneficial to summon them during times when yourAttack power is increased ( Enchant Weapon - Dancing Steel proc, for example).
In addition, your talents grant you a number of other DPS and healingcooldowns, and you have a few defensive cooldowns as well. We detailthem all in our additional cooldownssection.
5. Optional Read: Mastering Your Enhancement Shaman↑top
While the rotations we gave in the previous sections will yield very goodresults, the single-target and multiple-target rotations of an EnhancementShamans have many subtleties. Understanding them will help you play yourcharacter to its full potential.
As an Enhancement Shaman, you have the following procs: Flurry, Flametongue Weapon, Windfury Weapon, Static Shock (especiallywith Unleashed Fury talented), and Maelstrom Weapon.Flurry, Flametongue Weapon, Windfury Weapon, and Static Shock are largely out ofyour control and they happen so often that you should not try to time yourabilities to benefit from them.
Maelstrom Weapon, however, needs to be watched out for, as it enablesyou to perform an instant, mana-free cast of one of your spells. Usually, youwill use it with Lightning Bolt or Chain Lightning, but you cansometimes need to use it with Healing Surge, Healing Rain, or Hex.
5.2. Searing Flames and Lava Lash
Searing Totem is your offensive totem. It applies a stackingbuff on you ( Searing Flames), up to 5 stacks. The buff lastsfor 15 seconds and is refreshed every 2 seconds by your totem.This is important because it means that you do not need torefresh Searing Totem as soon as it expires. You can indeed wait for thebuff to have 3 seconds remaining before putting down Searing Totem once again.
The damage of Lava Lash is greatly increased by Searing Flames.When you summon your Fire Elemental Totem, the damage that the elemental deals alsogrants you stacks of Searing Flames, which means that summoning this totemis not detrimental to your DPS. On the contrary, summoning your Fire Elemental isyour most potent ability (i.e., the ability that brings you the most damage for thetime you spend casting it).
5.3. Stormstrike and Nature spells
Stormstrike is a special melee attack that applies a debuff on yourtarget, increasing your chance to critically hit with Nature spells( Chain Lightning, Earth Shock, Lightning Bolt,and Lightning Shield)on that target by 25%.
5.4. Unleash Elements and Flame Shock
Unleash Elements gives you an 8-second buff called Unleash Flame when you use it. Increases the potency of yournext Fire spell. Since Flame Shock is the only Fire spell in yourarsenal ( Lava Lash deals Fire damage, but it is a melee attack, nota Fire spell), you will always want to consume Unleash Flame with Flame Shock.
5.5. Maelstrom Weapon and Lightning Bolt
Maelstrom Weapon is a stacking self-buff that each of your melee attackshas a chance to apply. Each stack of Maelstrom Weapon decreases the cast time andmana cost of some of your spells, most notably Lightning Bolt.
The only time when you want to use Lightning Bolt withfewer than 5 stacks of Maelstrom Weapon is when all yourother spells are on cooldowns and you have nothing to do, or whenyou are on the move and you cannot reach the boss.
5.6. Multiple Target Rotation Subtleties
If you perform your normal single-target rotation on a boss or a prioritytarget (an add from the pack you are trying to kill, for example),any nearby enemy will already take a decent amount of collateraldamage from Flame Shock being spread by Lava Lash.
When fighting a boss surrounded by adds, you can control how muchsingle-target DPS you deal to your main target and how much AoE damage youdeal to nearby enemies. To do so, you can keep casting Lightning Boltinstead of switching to Chain Lightning. Or, you can use Chain Lightning but not Fire Nova.
Note that putting down Magma Totem will cause you to eventuallylose your stacks of Searing Flames. This is the reason why Magma Totemis less effective than Searing Totem where you are fighting only afew enemies.
As an Enhancement Shaman, you will make a great kiter, thanks to Ghost Wolf (which you can improve with Glyph of Ghost Wolf), Spirit Walk, and Earthbind Totem, which allow you to safely runaway from the enemies you are assigned to kite. You can also use Frost Shock to slow down specific enemies.
When kiting, you should try to move in a circular manner. To achieve that,you should always be moving sideways (left or right) and use the camera control(by default, the mouse right button) to try and rotate around a fixed point.The idea is that it enables you to target the enemies you are kiting and itmakes it easier to group them together.
Your main problem will be to get initial aggro on a pack of enemiesbecause of your lack of repeatable, instant cast time AoE damageability. Your best choice is to use Flame Shock followed by a Fire Nova but you have very little room for error, due to thecooldowns on these abilities. Chain Lightning (with Glyph of Chain Lightning preferably) can work for small groups of enemies.Later on, you can easily maintain your aggro with Unleash Elements and RockbiterWeapon.
5.8. Additional Cooldowns
5.8.1. Defensive Cooldowns
We consider that you have 3 defensive cooldowns.
Feral Spirit is usually categorised as an offensive cooldown.This ability does damage, and this is what matters to a DPS class. Thatsaid, your wolves have a passive ability called Spirit Hunt, whichwill heal you for 150% of the damage the wolves do (210% with Glyph of Feral Spirit). It means that your wolves do more healingthan damage. Therefore, you can perfectly use them as a healing cooldownin times of high damage, if you want to help your healers a bit.
Spirit Walk removes all movement-impairing effects from you andincreases your movement speed by 60% for 15 seconds. It has a 1-minute cooldown,which you can reduce to 45 seconds with Glyph of Spirit Walk.
Healing Tide Totem is a powerful healing cooldown, especially in 25-manraids, where it will target the 12 most injured players.
5.8.2. Tier 1 Talents
Your Tier 1 of talents gives you access to 2 additional defensive cooldownsthat are mutually exclusive: Stone Bulwark Totem and Astral Shift.Simply use them whenever needed, following the guidelines we gave inthe talents page.
5.8.3. Tier 4 Talents
Elemental Mastery greatly increases your damage throughputfor 20 seconds, so you should use it on cooldown orkeep it for times when you deal increased damage.
5.8.4. Tier 5 Talents
Ancestral Guidance is a powerful healing cooldown that you should usein times of high raid-wide damage during which you also deal a large amountof damage.
5.8.5. Tier 6 Talent: Primal Elementalist
If you chose Primal Elementalist as your Tier 6 talent,you can get your Earth Elemental Totem and your Fire Elemental Totem to respectively channel Reinforceand Empower on you. While they are channeling,your Elementals are not doing any damage.
Reinforce reduces the damage you takeby 20%. As your Earth Elemental does not do much damage, youshould never hesitate to let it channel Reinforce if youare taking damage.
Empower increases the damage you do by5%. Your Fire Elemental does a significant amount of damage and,in the general case, increasing your damage by 5% does notmake up for the damage your Fire Elemental is not doing whilechanneling. If you are in a situation where 5% of your damagerepresents a larger amount than the damage your Fire Elementaldeals, then it is beneficial to let your Elemental channelEmpower.As an Enhancement Shaman, you need to take into account the factthat when channeling, your Fire Elemental will not apply Searing Flames, which is very detrimental to yourDPS as Lava Lash will no longer get buffed.
Both channels also increase the healing you do by 10%, but thiswill rarely affect your decision as to whether you should letyour Elemental channel.
5.9. Tier 15 Bonuses
With the Tier 15 2-piece bonus, Stormstrike grants 2 additional stacks of Maelstrom Weapon. Therefore,you should cast Lightning Bolt at 4 stacks, so that you do not run the riskof wasting a stack when casting Stormstrike.
5.10. Tier 16 Bonuses
With the T16 4-piece bonus,you will need to focus on spreading Flame Shock to as many targets as possible in multiple-targetsituations. This way, your Lava Lash cooldown will have a higher chance to reset.