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Fury Warrior DPS Statistics Priority and Reforging (MoP 5.4.8)

Fury Warrior Art Image
General Information

On this page, we explain what the best statistics are for FuryWarriors in World of Warcraft MoP 5.4, how the class benefits fromeach of them, andwhat your reforging strategy should be. We also detail what the various capsare (if any) and why they should be attained.

The statistics priority is important as itinfluences reforging strategies as well as itemisation choices(gear, enchants, and gems).

Make sure to check our GearOptimisation Guide, which serves as a support guide for thisarticle.

The other pages of our Fury Warrior guide can be accessedfrom the table of contents on the right.

1. Basics↑top

The stat priority for a Fury Warrior depends on whether or not you havean amplification trinket. You can use the following stat priorities, butfor optimal results you should find out your own stat weights usingSimulationcraft.

1.1. Without Amplification Trinket

  1. Hit Rating (until 7.5%);
  2. Expertise Rating Rating (until 7.5%);
  3. Strength;
  4. Critical Strike Rating;
  5. Mastery Rating;
  6. Haste Rating;
  7. Hit Rating (until 26.5%).

1.2. With Amplification Trinket

  1. Hit Rating (until 7.5%);
  2. Expertise Rating Rating (until 7.5%);
  3. Critical Strike Rating;
  4. Mastery Rating;
  5. Strength;
  6. Haste Rating;
  7. Hit Rating (until 26.5%). 

2. Getting a Better Understanding↑top

2.1. Statistics

Hit Rating decreases the chance that your melee attacks will misstheir target (7.5% against a raid boss). Therefore, your goal is to reach the7.5% hit cap (see section below), which will ensure that your attacks nevermiss.

When dual-wielding, reaching the 7.5% hit cap will only preventyour special melee attacks (yellow attacks) from missing. Your normal meleeattacks (white attacks) will still miss because, when dual-wielding, theyhave a 26.5% chance to miss by default. As you can see in the priority listabove, Hit Rating remains a decent statistic even after the 7.5% cap.

Expertise Rating decreases the chance that your melee attacks willbe dodged (7.5% against a raid boss). Therefore, your goal is to reach the7.5% expertise cap (see section below), which will ensure that your attacksare never dodged. Note that you should always be attacking bosses from behind,which prevents them from parrying your attacks. Therefore, it is usuallyunnecessary (unless the boss cannot be attacked from behind) to decreasethe chance that your attacks will be parried (something that you can do bystacking Expertise Rating after reaching the 7.5% cap).

Critical Strike Ratingincreases the uptime of your Enrage Icon Enrage, by increasing thecritical strike chance of Bloodthirst Icon Bloodthirst and Colossus Smash Icon Colossus Smash. Thisstatistic is insanely good for Fury Warriors, and every other statisticpales in comparison. You want to stack it as much as possible.

Strength is your primary statistic. You should look for itin all of your upgrades. It provides you with Attack Power, whichdetermines the damage your abilities do.

Mastery Rating, through Mastery: Unshackled Fury Icon Mastery: Unshackled Fury, increasesthe damage you do while enraged.

Haste Rating increases your attack speed.

2.2. Hit Cap

At level 90, most races require 2,550 Hit Rating to reach themelee hit cap. Draenei, thanks to Heroic Presence Icon Heroic Presence, only need2,210 Hit Rating.

2.3. Expertise Cap

At level 90, most races require 2,550 Expertise Rating to reachthe expertise cap. Some races, in some cases, only need 2,210 ExpertiseRating, thanks to passive racial skills:

3. Changelog↑top

  • 13 Oct. 2013: Updated the stat priorities to include the consequenceof owning an amplification trinket.
  • 12 Sep. 2013: Patch 5.4 update: nothing to change.
  • 20 May 2013: Patch 5.3 update: nothing to change.
  • 23 Apr. 2013: Updated the statistic priority slightly, andemphasised the importance of Critical Strike Rating.



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