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Feral Druid DPS Spec, Builds, Talents, and Glyphs (MoP 5.4.8)

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Feral Druid Art Image
General Information

On this page, we present the viable talent and glyph choices for Feral Druids in World of Warcraft MoP 5.4. We detail what each of the talents and glyphs do and in which situations they should be taken.

The other pages of our Feral Druid guide can be accessed from the table of contents on the right.


1. Talent Choices↑top

Level Choices
15 Feline Swiftness Displacer Beast Wild Charge
30 Ysera's Gift Renewal Cenarion Ward
45 Faerie Swarm Mass Entanglement Typhoon
60 Soul of the Forest Incarnation Force of Nature
75 Disorienting Roar Ursol's Vortex Mighty Bash
90 Heart of the Wild Dream of Cenarius Nature's Vigil
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  • Performance-enhancing
  • Survival
  • Crowd Control
  • Movement
  • Utility
  • Situational

There is no longer such a thing as a default build. Most of the talents are now viable. They can easily be changed, thanks to Dust of Disappearance Icon Dust of Disappearance (and Tome of the Clear Mind Icon Tomes of the Clear Mind from level 86 to 90). You will frequently find yourself changing talents and glyphs between encounters, in order to adapt your play style to different mechanics. Therefore, it is important to understand what each of your talents does and how they affect your play style.

2. Tier 1 Talents↑top

Tier 1 talents offer a choice between 3 means of increasing your movement abilities.

  • Feline Swiftness Icon Feline Swiftness is a passive ability that increases your movement speed by 15% at all times.
  • Displacer Beast Icon Displacer Beast is an active ability that teleports you 20 yards forward, activates Cat Form Icon Cat Form, and grants you a 50% increase in movement speed for 4 seconds.
  • Wild Charge Icon Wild Charge is an active ability that differs based on the shapeshift form you are in, as follows:
    • No shapeshift form: you fly to an ally's location.
    • Bear Form Icon Bear Form: you charge an enemy, immobilizing them for 4 seconds.
    • Cat Form Icon Cat Form: you leap behind an enemy, dazing them for 3 seconds.
    • Travel Form Icon Travel Form: you leap forward 20 yards.
    • Aquatic Form Icon Aquatic Form: your swim speed is increased by 150% for 5 seconds.

All three choices in this tier are relatively well-balanced, and you should choose based on personal preference and encounter requirements.

Displacer Beast Icon Displacer Beast has a lot of versatility to offer, and it is very reliable at bypassing encounter mechanics (it allows you to move through fire-wall style mechanics without taking damage).

Wild Charge Icon Wild Charge is a good option if you need something with a lower cooldown than Displacer Beast.

Since Feline Swiftness Icon Feline Swiftness's bonus stacks with the movement speed increase granted by Cat Form Icon Cat Form, this talent is also a strong choice.

3. Tier 2 Talents↑top

Tier 2 talents offer a choice between 3 healing spells.

  • Ysera's Gift Icon Ysera's Gift is a passive spell that heals you for 5% of your maximum health every 5 seconds. If you are at maximum health, then it heals the most injured party or raid member within 100 yards.
  • Renewal Icon Renewal is a self-heal for 30% of your maximum health with a 2-minute cooldown.
  • Cenarion Ward Icon Cenarion Ward is a buff that you can place on a friendly player, lasting up to 30 seconds. When the player takes damage, Cenarion Ward activates a 6-second HoT on the player, consuming Cenarion Ward in the process.

Ysera's Gift Icon Ysera's Gift is arguably the best choice for most situations. Not only is the talent entirely passive, and therefore very comfortable to use, but it also provides the most healing out of the three choices in this tier.

Renewal Icon Renewal provides a very reliable self-heal that may be preferable in some situations, or if you simply prefer to have more control over your abilities.

Cenarion Ward Icon Cenarion Ward is may have some good uses in situations where there are predictable bursts of damage.

4. Tier 3 Talents↑top

Tier 3 talents offer a choice between 3 crowd control spells.

  • Faerie Swarm Icon Faerie Swarm is a spell that replaces Faerie Fire Icon Faerie Fire, upgrading the latter spell to also slow the target's movement speed by 50% for 15 seconds.
  • Mass Entanglement Icon Mass Entanglement roots all enemies in an area around the target for up to 20 seconds.
  • Typhoon Icon Typhoon is a spell that affects enemies in a cone in front of you, knocking them back and dazing them for 6 seconds.

The choice between these talents is largely irrelevant in terms of DPS performance. You will simply choose the one which you prefer most, or which best suits the encounter mechanics.

5. Tier 4 Talents↑top

Tier 4 offers a choice between 3 performance-enhancing talents.

  • Soul of the Forest Icon Soul of the Forest passively causes your Finishing Moves to grant you 4 energy for each Combo Point used.
  • Incarnation: King of the Jungle Icon Incarnation: King of the Jungle removes the stealth requirement from all your abilities, removes the positional requirement of Ravage Icon Ravage and allows you to Prowl Icon Prowl while in combat, for 30 seconds. This ability has a 3-minute cooldown.
  • Force of Nature Icon Force of Nature is an active ability that summons a treant which attacks your current target for 15 seconds. Force of Nature has a maximum of 3 charges, and a new a charge is added every 20 seconds. Otherwise, it has no cooldown.

Force of Nature Icon Force of Nature is the best talent for single-target DPS, provided that you have strong temporary Agility or Mastery effects.

Soul of the Forest Icon Soul of the Forest is better if you lack the aforementioned trinkets, as well as generally in multiple target situations.

Incarnation: King of the Jungle Icon Incarnation: King of the Jungle provides you with burst damage on a 3-minute cooldown, and it is useful if the encounter you are progressing on calls for that, but aside from this type of situation, you should choose one of the other two talents.

6. Tier 5 Talents↑top

Tier 5 talents offer a choice between 3 crowd control spells.

  • Disorienting Roar Icon Disorienting Roar is an AoE disorient that lasts for 3 seconds and affects all enemies in a 10 yard radius.
  • Ursol's Vortex Icon Ursol's Vortex is a targeted AoE slow. When enemies first try to leave the slowing area, they are pulled back in.
  • Mighty Bash Icon Mighty Bash is a single target 5-second stun.

The choice between these talents is largely irrelevant in terms of DPS performance. You will simply choose the one which you prefer most, or which best suits the encounter mechanics.

7. Tier 6 Talents↑top

Tier 6 talents offer a choice between 3 talents that affect your gameplay.

  • Heart of the Wild Icon Heart of the Wild increases your Stamina, Agility, and Intellect by 6% at all times. Additionally, with a 6-minute cooldown, it allows you to viably perform roles outside of your specialisation, for 45 seconds.
    • allows you to tank in Bear Form Icon Bear Form, by increasing your Agility, Expertise, Hit Chance, and armor, making you immune to critical hits and granting you the Vengeance Icon Vengeance ability;
    • allows you to DPS as a caster, by increasing your Spell Damage and Hit Chance, and reducing the mana cost of all your damaging spells by 100%;
    • allows you to heal efficiently, by increasing the healing of your spells by 100% and reducing the mana cost of your healing spells by 100%;
  • Dream of Cenarius Icon Dream of Cenarius is a passive ability that increases the healing done by Healing Touch Icon Healing Touch by 20%, and causes each Healing Touch to increase the damage of your next two melee abilities by 30%.
  • Nature's Vigil Icon Nature's Vigil is a 90-second cooldown that increases all healing and damage done by 12% for 30 seconds. While Nature's Vigil is active, all single target healing spells also damage a nearby enemy for 25% of the healing done, and all damaging spells heal nearby allies for 25% of the damage done.

All three talents in this tier are quite strong, each one having different advantages (and disadvantages).

Dream of Cenarius Icon Dream of Cenarius provides the greatest single-target DPS increase out of all three talents, but it provides far less utility than the other two talents. It requires more active management to obtain this DPS benefit than the other talents do, and it loses value against multiple targets. This choice is ideal if you want to completely maximise your single-target DPS, but otherwise we do not advise it.

Heart of the Wild Icon Heart of the Wild provides you with a passive benefit that nearly rivals Dream of Cenarius as far as a DPS increase goes, but also has a lot of utility to offer. Below we list the most things you can do with Heart of the Wild.

  • You can cast Tranquility Icon Tranquility for a massive amount of raid-wide healing (up to two thirds of the entire raid's health).
  • You can use Hurricane Icon Hurricane to do AoE damage. Except for the AoE damage you do while Berserk Icon Berserk is active, nothing you do can rival the damage of Heart of the Wild Icon Heart of the Wild Hurricane.
  • You can blanket the raid with Rejuvenation Icon Rejuvenation, again obtaining a massive amount of healing. Naturally, this means that you are not doing any damage during this time, but it may be a good option in some situations.
  • You can spam Wrath Icon Wrath, doing similar damage to what you would be doing normally in Cat Form Icon Cat Form, but doing it from range.
  • You can use Heart of the Wild as an additional damage mitigation cooldown if you are required to tank a mob temporarily.

Note that in the case of healing and doing damage with Wrath Icon Wrath, you should use a Spellpower weapon for these techniques to be truly viable.

Given the great benefits of Heart of the Wild, we advise you to choose this talent in most situations.

Finally, Nature's Vigil Icon Nature's Vigil provides less DPS than Heart of the Wild's passive effect, but it provides you with more healing, and it also does not mean you need to stop your DPS in order to heal (something that is the case with Heart of the Wild).

8. Major Glyphs↑top

Only Major Glyphs play a part in your performance as a Feral Druid.

Glyph of Cat Form Icon Glyph of Cat Form increases the healing received by you by 20% while Cat Form Icon Cat Form is active. This is a great boost to your survivability, and we consider this glyph to be mandatory.

Glyph of Shred Icon Glyph of Shred removes the positional requirement of Shred Icon Shred while Berserk Icon Berserk or Tiger's Fury Icon Tiger's Fury are active. This is very useful since reaching maximum energy is difficult to avoid during Berserk, and having any of your Shreds fail to land because of a shift in the positioning of the target will only make matters worse.

Glyph of Savagery Icon Glyph of Savagery is also interesting, although realistically you will probably not find it very useful. It allows you to cast Savage Roar Icon Savage Roar without having any Combo Points. This applies a 12-second Savage Roar, and it is ideally suited for recovering from a mistake that caused you to drop the buff. It is also useful for the start of the encounter, when you have to get all your bleeds up, ensuring that you also benefit from the damage bonus of Savage Roar without investing any Combo Points into it. Finally, it is particularly useful in fights where the mechanics of the encounter prevent you from attacking any target at all.

Glyph of Stampeding Roar Icon Glyph of Stampeding Roar increases the range of Stampeding Roar Icon Stampeding Roar by 30 yards. If using this ability is vital to your raid's strategy, this glyph is excellent.

Glyph of Rebirth Icon Glyph of Rebirth is very useful if you ever intend to use your Rebirth Icon Rebirth, since it allows the target of your Rebirth to come back to life with full health, meaning that they do not risk instantly dying again to environmental damage.

9. Changelog↑top

  • 20 Oct. 2013: Added Glyph of Shred Icon Glyph of Shred to the list.
  • 26 Sep. 2013: Further Patch 5.4 update: vastly improved the Tier 1, 2, 4, and 6 talent discussions.
  • 12 Sep. 2013: Patch 5.4 update.
  • 20 May 2013: Patch 5.3 update: updated Force of Nature Icon Force of Nature description.
  • 21 Apr. 2013: Added mention that Nature's Swiftness Icon Nature's Swiftness is the best choice in terms of DPS increase.
  • 07 Mar. 2013: Patch 5.2 update.
    • Updated Displacer Beast Icon Displacer Beast explanation to mention the movement speed buff that it provides.
    • Updated Nature's Vigil Icon Nature's Vigil explanation to reflect the new cooldown and the fact that the damage and healing bonus is now 10% instead of 20%.



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