|
Utolsó módosítás programmer, ekkor: 2025.02.22.
![]() Introduction This guide is intended to provide a comprehensive description of theencounter with Primordius in Throne of Thunder. It is targeted at anyonewho desires to understand the fight mechanics. This guide is updated for World of Warcraft MoP 5.4. Primordius is the eighth boss in the Throne of Thunder. This is nota complicated boss, despite the very large number of abilities present in theencounter. The fight will mostly put a strain on your DPS players, who must manageseveral buffs and debuffs in order to meet the DPS requirement for defeatingPrimordius before he enrages. 1. General Information↑top1.1. Health Values
1.2. Enrage TimerPrimordius has a hard enrage timer of 8 minutes, after which he buffshimself with Berserk, dealing greatly increased damage, and wiping theentire raid in a matter of about 10 seconds. There is a soft enrage timerthat causes Primordius' damage done to increase progressively throughout thefight. If your raid fails to execute the strategy properly, the damage increasewill be sped up. 1.3. Raid Composition
2. Loot↑top2.1. Armor
2.2. Weapons
2.3. Cloaks, Rings, and Trinkets
3. DPS Requirements↑topAssuming that, in 10-man, about 5 Living Fluids spawn every 10 seconds, andthat you will kill about 2/3 of them (so 160 over the course of 8 minutes), and thattanks do half as much damage as DPS, the DPS requirements are as follows:
We will update this section as soon as we have health values for 25-man. Note that most players will be benefiting from damage-increasing buffsfor a good part of the fight. 4. Overview of the Fight↑topThe encounter against Primordius is a rather straightforward single-phasefight. Despite the fact that there are very many abilities used throughoutthe fight, only a handful of them really matter. By default, all players deal greatly reduced damage to Primordius. If thiswere the case for the entire fight, your raid would have no chance of defeatingthe boss before hitting his 8-minute enrage timer. Fortunately, there aretwo mechanics in place that allow you to deal additional damage.
The difficulty and complexity of the encounter comes from the fact thatif the adds we talked about above are not killed before they reach Primordius,they buff him. Over the course of the fight, Primordius will temporarily gaincertain combinations of damaging abilities to use against your raid, thanksto a resource that he passively gains at a slow pace. He gains this resourcemuch faster if the adds, which do not do anything other than slowly move towardshim after they spawn, are allowed to reach him. Moreover, raid members are punished for taking additional stacks ofbeneficial buffs once they are Fully Mutated. When doing so, thesebeneficial buffs turn into detrimental ones. This means that raid membersmust be careful. We have prepared the following video preview of the fight againstPrimordius, based on the testing from the Public Test Realms. Once we can dothe fight on live realms, we will also publish an up-to-date video guide. Westrongly recommend watching the video in order to get a better visual idea ofthe fight. 5. Class-specific Advice↑topOn our forums, we are maintaining threads with class-specific advice for each of thefights of Throne of Thunder. So, make sure to check them out, and if you have things toshare, do not hesitate to contribute!
6. Abilities↑top6.1. Primordius6.1.1. Base AbilitiesBy default, Primordius only has two abilities, as well as a buff.
6.1.2. Evolution and Temporary AbilitiesPrimordius has a resource bar, that tracks his mutation level. Hismutation increases slowly over time, and he also gains a large amount ofmutation whenever one of the Living Fluid adds reaches him. Whenever the mutation bar reaches maximum capacity (60), the boss permanentlygains a stack of a buff called
Primordius can not have more than 3 of these abilities active at one time.At the start of the fight, he will have none. After gaining the first Evolutionstack, he will gain one ability, then another with the second Evolution stack,and then finally a third. The fourth time he is due to receive one of theseabilities (on gaining the fourth Evolution stack), the ability replaces thefirst one that he received, and so on. 6.2. Living Fluids and Player BuffsFor the entire duration of the fight, Living Fluid adds willbe pouring out from the edges of Primordius' room. They do not do anythingother than head straight for the boss. They have very low health and theycannot be stunned or slowed. When a Living Fluid reaches Primordius, the boss gains a certain amount ofmutation, pushing him closer to the next level of Evolution. When a Living Fluid is killed, it leaves behind one of two void zones.
6.2.1. Mutagenic PoolsWhen a player comes in contact with a
When a player reaches a combined total of 5 stacks of these buffs, theygain another 2-minute buff, called
Dispelling players is possible, but a single dispel will remove allmutations from that player. 6.2.2. Volatile PoolsIf Primordius comes in contact with a 7. Strategy↑topThe strategy for this fight is extremely simple, and we will summarise itbefore going into more details.
7.1. DPS PriorityWhile at first it may seem that DPSing Primordius and DPSing Living Fluidsare two tasks that achieve different goals, it is actually not so. Proper DPSon the Living Fluids will only increase your ultimate DPS on Primordius. Thisis because the only way to do significant damage to Primordius is to be Therefore, anyone who is not Fully Mutated (and who, thus, would deal verylow damage to Primordius) should be focusing entirely on killing Living Fluids.Anyone who is Fully Mutated should take advantage of this buff, and focusentirely on DPSing Primordius himself. Assuming that the uptime on buffs is maximised (we talk about this below),doing this should ensure that there is enough DPS on Primordius to beat theenrage timer. One final important note is that you should make sure to never killLiving Fluids too close to Primordius, since you always risk them leavingbehind a 7.2. Managing Player BuffsThe buffs that you gain from coming in contact with There are two important things to keep in mind regarding Mutagenic Pools.Firstly, when you come in contact with a pool and gain a buff, the pooldisappears. Secondly, Mutagenic Pools disappear on their own if no one comesin contact with them for a long time. Essentially, as you are progressing through the fight and killingLiving Fluids, you must constantly be running over Mutagenic Pools togain stacks of the beneficial buffs. Unavoidably, some players will become It is crucial to make sure that you do not come in contact with any otherMutagenic Pools once you are Fully Mutated, since doing so applies harmfuldebuffs to you that will greatly diminish your DPS potential. We also do not recommend trying to "save up" Mutagenic Pools and then havingmany raid members transformed at once. This is a bad idea for severalreasons, two of which being that you would be left with too few players onLiving Fluids if everyone is Fully Mutated and attacking the boss, and alsothe fact that you run the risk of having the Mutagenic Pools despawn before youget to use them. You should also never dispel players, because a single dispel will removeall buffs that the player has (both the beneficial and the detrimental ones).Players must simply be very careful not to touch any Mutagenic Pools once theyare Fully Mutated. 7.3. Dealing with Boss AbilitiesIn addition to the tasks mentioned above (killing adds, picking upbuffs, DPSing Primordius), you must also deal with his own abilities, inwhich ever combined form they are present. At the start of the strategy section, we summarised how to deal with eachability on its own, and there is really not much more to be said about that.There are two combinations of abilities, however, that are quiteproblematic. A combination of 8. When to Use Heroism/Bloodlust/Time Warp↑topWe recommend using 9. Learning the Fight↑topThere are two very important aspects of the fight that your raid membersmust be familiar with. First of all, everyone should understand how the gaining of buffs from Second of all, your raid will have to be quite focused in order toproperly deal with Primordius' temporary abilities, all the while managing theirown buffs. It is important to assign someone to call out over voice chatthe basic idea of what the raid has to do depending on what abilities Primordiushas (things like "stack" or "spread out"). 10. Heroic Mode↑topThe Heroic mode of the Primordius encounter is extremely similar to theNormal mode version. One difference in mechanics does exist, but its overallimpact on the strategy is limited. 10.1. Differences From Normal ModeIn addition to the boss and the adds having increased health and dealingincreased damage, a new add exists in Heroic mode. This add is calledViscous Horror, and a new one spawns every 30 seconds. The add requiresa tank. The Viscous Horror only has two abilities.
Finally, Primordius can now have 4 mutations active at once, up from only 3in Normal mode. 10.2. StrategyThe strategy for this fight remains quite similar to Normal mode. The onlysignificant difference is that one of the tanks will have to tank theViscous Horrors some distance away from Primordius, and that your raidwill have to kill them regularly. Every now and then, your tanks will have toperform a tank switch (both because of Your DPS players should aim at going through 3 11. Concluding Remarks↑topThis concludes our raid guide for Primordius. We hope you havefound it helpful. Please do not hesitate to post any feedback you may have onour forums. 12. Changelog↑top
|