General Information
On this page, we list the buffs, debuffs and useful abilities that aHoly Paladin brings to a raid in World of Warcraft MoP 5.4. Wealso list equivalent buffs and debuffs that other classes provide.
The other pages of our Holy Paladin guide can be accessedfrom the table of contents on the right.
Blessing of Kings |
Increases the Strength, Agility, and Intellect of all party and raid members by 5% — does not stack with Mark of the Wild, Embrace of the Shale Spider, and Legacy of the Emperor |
Blessing of Might |
Increases the Mastering Rating of all party and raid members by 3000 — does not stack with Roar of Courage, Spirit Beast Blessing, and Grace of Air |
Devotion Aura |
Reduces all magic damage taken by raid members by 20% for 6 seconds. Alsogrants immunity to silence and interrupt effects for its duration |
Hand of Freedom |
Grants immunity to any movement impairing effects |
Hand of Protection |
Single-target immunity against physical damage for 10 seconds. Targetedplayer cannot attack or use any physical abilities, but cancontinue to move, heal and cast damaging spells. Removes physical debuffs. |
Hand of Sacrifice |
This ability is a very useful damage mitigation tool, that transfers 30% of the damage taken bythe target to the Paladin |
Hand of Salvation |
Removes the threat of the targeted raid member for 10 seconds |
Rebuke |
Single-target interrupt |
Hammer of Justice |
Single target 6-second stun on a one minute cooldown |
Righteous Fury |
Generates very large amounts of threat, enable you to help in specific add-kiting strategies |
Cleanse |
Removes all Poison, Disease, and Magic effects from a friendly target (8-second cooldown) |
Blinding Light |
6-second AoE disorient. If the Glyph of Blinding Light is used, itturns into a 3-second AoE knockdown. |
Divine Shield |
Complete immunity for 8 seconds |
Divine Protection |
Reduces all magic damage you take by 40% for 10 seconds |
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