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Heart of Fear Raid Guides for World of Warcraft

2025 Update!
Raid, Dungeon, Quests and Events guides available now!

The Heart of Fear is a raid instance, introduced in the World of Warcraft:Mists of Pandaria expansion. It is part of Tier 14 in terms of PvE raidprogression. This is the second raid instance available to players in Mistsof Pandaria, opening on the 30th of October 2012.

The raid is available in 10 and 25-man raid sizes, as well as in LFRformat. All 10 and 25-man encounters have both a normal and a heroic version.Completing the Heart of Fear on normal mode is a pre-requisite for enteringTheTerrace of Endless Spring, another Tier 14 raid instance.

The raid instance entrance is located in the west of the Dread Wastes.

The raid houses 6 boss encounters.

Currently, we offer you the following strategy guides:

Heart of Fear - Map - Oratium of the VoiceImperial Vizier Zor'lok is the first boss encounter of the instance. This isa rather simple encounter, which will test your raid members' individualability to deal with a number of mechanics. It requires littlecoordination.

Blade Lord Ta'yak is the second boss of the instance. This is anothersimple encounter, which has a very unusual and innovative final phase. It willtest your raid's ability to move and avoid obstacles, and it will also put yourraid's DPS to the test.

Heart of Fear - MapThe third boss of the raid, Garalon, will provide raiders with an exciting,unique encounter. Many new and innovative mechanics made their wayinto the design of this boss, which will stress your raid's ability toexecute precise tactics.

Wind Lord Mel'jarak is the fourth boss of the instance. This is a complexencounter, where your raid will have to deal with many types of adds, whilesimultaneously tanking and killing the boss himself. Like the previous twoencounters, you will notice several interesting new mechanics at play here.

Amber-Shaper Un'sok is the fifth boss of the instance. This is an encounterof immense complexity and originality. It has a multitude of abilities thatinteract in several ways, and defeating it will require that your raid grouphas a very deep understanding of the mechanics.

The final boss of the instance, Grand Empress Shek'zeer, is truly worthy ofits place as the major boss of the raid. The encounter is a three-phase fight,where you will, yet again, have to deal with many types of adds. The fight endswith an intense final phase.




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